Description[edit | edit source]
This stat influences several combat related actions:
- Increases attack damage dealt with weapons.
- Slightly increase the duration of stuns on Jason with melee weapons.
- Reduces stamina cost for all combat actions, which includes combat stance actions (like dodging) along with swinging the weapon (either in combat stance or not).
- One of two stats calculated for a counselor's ability to escape Jason when grabbed (the other being composure).
While fighting Jason, if he takes too much damage in a short period of time, he can be knocked down while counselors gain more time to escape. The catch is several weapons which feature high damage also tend to have weak stun potential. Some Jasons will opt for grabbing you instead in order to disarm you; this means you won't get many opportunities to inflict damage on Jason if you're alone, so travel with someone who can stun Jason if he grabs you to avoid this issue. Keep in mind stunning Jason won't damage him, therefore you should use weapons with a combination of high damage as well as low stun chance in order to avoid this problem (e.g. machete).
If you're trying to kill Jason, counselors with high strength should gather to ambush him; this will make it easier to demask him. With enough hits, the mask should fall off, fulfilling one crucial task as well as making another one easier to accomplish.
Using combat stance will double the amount of damage you do with a weapon if you use heavy vertical attacks. Even counselors with low strength can demask Jason using weapons with high damage if they use combat stance, albeit it's still more efficient to do so with a counselor that is proficient in strength.
Some perks will increase, or decrease, all damage dealt to Jason when using a weapon. Increasing damage is helpful for counselors with high strength, but if you're on a team with poor coordination then it might be better to lower your damage if your counselor has low strength. You can minimize how fast Jason gains his Rage ability through this method since higher damage will further increase his Rage build-up, but if the team's goal is to kill Jason then you should avoid decreasing your potential damage since your team will need to rip Jason's mask off.
Myths Confirmed/Debunked[edit | edit source]
- Contrary to popular belief, strength doesn't affect the chance to stun Jason; this is determined by the weapon a counselor wields as well as certain perks.
- When Jason suffers damage, his Rage Mode ability will charge faster.
- If a counselor is in critical condition, the amount of damage they deal will be reduced. It's important for counselors with a proficiency in strength to heal themselves when hurt; this way they can unmask Jason with fewer hits.
Trivia[edit | edit source]
- The counselor with the highest strength is Brandon "Buggzy" Wilson.
- The counselor with the lowest strength is a tie between Jenny Myers and Deborah Kim.
- Some people believe that Strength is not tied to Stun Duration. But thanks to extensive player testing, this was proven to be true. As such, Brandon "Buggzy" Wilson will have a much longer stun duration then Counselors like Jenny Myers or Deborah Kim. The difference of these stuns would be approximately 1.8 seconds.
See also[edit | edit source]